Cory Bramall - Senior Designer

Connect: LinkedIn

Location: Vancouver, Canada

As a designer focused on emerging technologies, I explore new creative possibilities while pushing visual and experiential boundaries. I pair bold vision with pragmatic decision-making to meet customer needs while embracing constraints and business goals.

Experience

Last Updated January 2026

Adobe

Staff Designer

January 2025 – Present | Remote from Vancouver, Canada

Designed and delivered intuitive user experiences for Adobe Project Pulsar (Beta), an XR video editing platform, with a focus on spatial media integration and interactive workflow design. Led design decisions that improved usability and visual consistency while aligning with customer needs, business goals, and partnership expectations.

Bezi

Product Designer

January 2024 – January 2025 | Remote from Vancouver, Canada

Initially did product, ux and ui design for an interactive, collaborative, browser-based 3D design and prototyping tool often described as “Figma for 3D”. Later worked on a 3D asset reviewer and early versions of a project-aware AI assistant that integrates with Unity to prototype, debug, and automate repetitive work for game developers.

Adobe

Staff Designer, 3D & Immersive

January 2022 – December 2023

Designed interactive augmented reality creation tools for desktop and mobile. Lead design on Adobe Aero’s app-less viewers that greatly reduced user friction for viewing augmented reality content on mobile devices, Led design for Adobe Aero’s geospatial capabilities that leveraged Google’s Geospatial Creator which allows creators to place location based interactive augmented reality experiences in the real-world.

Microsoft

Senior Designer, Mixed Reality

June 2018 - December 2021 | Vancouver, Canada

I was a Senior Designer on Dynamics 365 Guides, a HoloLens mixed-reality app for frontline workers. Guides delivers hands-free, step-by-step holographic instructions anchored to the real world, helping technicians perform and learn procedures like assembly, maintenance, inspection, and training with fewer errors.

Decca Digital (freelance)

Interactive motion designer for film & television

Feb 2005 - May 2018 | Vancouver, Canada

Created 2D and 3D interactive motion sequences for films and tv shows. Starting from the initial concept all the way to final delivery. The goal of these sequences was to tell complex story points in a visually cohesive way that compliments the overall narrative. Credits include Battlestar Galactica, X-Files, Transformers, Ant-Man, Spider-Man and many more.

Skills

* not an exhaustive list

Hard skills

Product Design

UI / UX Design

Interaction Design

Motion Design

Creative Direction

Concept Visualization

3D Animation

Soft skills

Strategy

Collaboration

Agile methodologies

Presenting

External partnerships

Software

Adobe Creative Suite

Cinema 4D

Blender

Unity

Figma

Rive

Microsoft Office

Microsoft Teams

Slack / Miro / Linear

Cursor / CoPilot / OpenAI